Manage a Cornish tin mine, placing orders for the workers to mine and build

The year is 1790, and you are a Cornish businessperson who has just secured investment to build a mine. The area is known to be rich in tin, which is in high demand.

Rather than controlling your workers directly, you drag out plans for tiles to be mined and built on. The workers will mine tunnels and build where ordered. They will carry mined resources to the surface to be sold.

This is my first Ludum Dare, I started this a day late, and had to work on Monday - so this only contains very basic gameplay. I had planned to add hazards, buildings to prevent hazards, and a tech tree. For example, gas explosions and toxic gas is quite a problem in mines, as well as flooding from the nearby sea.

This is a solo project, and all code and art is original.

Controls

  • Pan: Right-click drag / middle-click drag / arrow keys to pan
  • Zoom: scroll wheel
  • Select tools from build menu, and then:
    • Left-click and drag to place orders.
    • Esc to cancel the tool.

Troubleshooting / Known bugs

  • Workers may get stuck as the pathfinder is quite picky
    • Make sure that the worker doesn't need to jump down more than one tile to get to the target.
    • Make sure that they can get to one of the 4 neighbouring tiles (above/below/left/right) of their target. You can build ladders to help them reach places.

Screenshots

Download

Download
https://gitlab.com/rubenwardy/cornish_mines
External

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